Sky Model - Allows you to specify the procedural model that will be used to generate the VRaySky texture Sun invisible - when this option is on, the sun disk will not be visible on the sky texture. Sun size multiplier- refer to VRaySun parameters Sun intensity multiplier - refer to VRaySun parameters Sun turbidity - refer to VRaySun parameters
Vray sun settings manual#
Sun node - specifies which light source is chosen if Manual sun node is On. In that case the VRaySun is no longer controlling the VRaySky and the parameters in the texture map rollout determine the final look of the sky. It is recommended that you choose only direct lights, as the vector for the direction is taken into consideration when computing the appearance of the sky.
Photon radius - determines the radius of the area, in where photons would be shot. Specular contribution - a multiplier for the sun effect on specular surfaces. Affect Diffuse - this determines whether the VRaySun is affecting the diffuse properties of the materials.Īffect Specular - this determines whether the VRaySun is affecting the specular of the materials.ĭiffuse contribution - a multiplier for the sun effect on diffuse surfaces.